MicroQiskit in Godot - A Sample Project

:warning: the overhead of running godot game engine (not the lightweight microqiskit code), will result in significant loading time on the webpage as opposed to exporting it as a native app or running it in your Godot engine.

This sample project aims to only show a very simple use of MicroQiskit ported to Godot. It is a minimal quantum simulator that sets up a circuit of 1 qubit with gates according to your specification, and visually shows the result of measuring the output qubit (ball bouncing off the barrier).

For example, if you add an RY gate (at an angle of PI/4), this would be equivalent to adding RX at PI/2, RZ at PI/4, RX at -PI/2. This simplified gate set is displayed and the quantum circuit output is measured. As displayed, the output is a qubit that has a ~15% chance of resolving to 1 on measurement. Accodingly, the ball now goes through the barrier ~15% of the time.


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@qiskit-community/MicroQiskit/

@quantum-defence/MicroQiskit/

StatusIn development
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorbhcs
GenreEducational
TagsGodot, microqiskit, qiskit, quantum